The number of international benchmarking competitions is steadily increasing in various fields of machine learning (ML) research and practice. So far, however, little is known about the common practice as well as bottlenecks faced by the community in tackling the research questions posed. To shed light on the status quo of algorithm development in the specific field of biomedical imaging analysis, we designed an international survey that was issued to all participants of challenges conducted in conjunction with the IEEE ISBI 2021 and MICCAI 2021 conferences (80 competitions in total). The survey covered participants' expertise and working environments, their chosen strategies, as well as algorithm characteristics. A median of 72% challenge participants took part in the survey. According to our results, knowledge exchange was the primary incentive (70%) for participation, while the reception of prize money played only a minor role (16%). While a median of 80 working hours was spent on method development, a large portion of participants stated that they did not have enough time for method development (32%). 25% perceived the infrastructure to be a bottleneck. Overall, 94% of all solutions were deep learning-based. Of these, 84% were based on standard architectures. 43% of the respondents reported that the data samples (e.g., images) were too large to be processed at once. This was most commonly addressed by patch-based training (69%), downsampling (37%), and solving 3D analysis tasks as a series of 2D tasks. K-fold cross-validation on the training set was performed by only 37% of the participants and only 50% of the participants performed ensembling based on multiple identical models (61%) or heterogeneous models (39%). 48% of the respondents applied postprocessing steps.
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通过网络视频的快速增长,视频语言建模引起了很多关注。大多数现有方法都假定视频帧和文本描述是语义上关联的,并专注于视频级别的视频模型。但是,该假设通常是有两个原因的:(1)凭借视频内容丰富的语义,很难用单个视频级别的描述覆盖所有帧; (2)原始视频通常具有嘈杂/毫无意义的信息(例如,镜头,过渡或预告片)。尽管最近的许多作品部署了注意力来减轻此问题,但无关/嘈杂的信息仍然使得很难解决。为了克服此类挑战,我们提出了一个高效有效的模型,称为语言引导网络(LGDN),用于视频语言建模。与使用所有提取的视频帧的大多数现有方法不同,LGDN在语言监督下动态过滤了未对准或冗余的帧,并且每个视频仅获得2---4个显着帧,以进行交叉模式令牌级别的对准。在五个公共数据集上进行的广泛实验表明,我们的LGDN优于最先进的利润率。我们还提供了详细的消融研究,以揭示解决噪声问题的关键重要性,以启发未来的视频语言工作。
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多模式学习,尤其是大规模的多模式预训练,在过去的几年中已经迅速发展,并带来了人工智能(AI)的最大进步。尽管具有有效性,但了解多模式预训练模型的潜在机制仍然是一个巨大的挑战。揭示此类模型的解释性可能会使AI领域中新型学习范式的突破。为此,鉴于人脑的多模式性质,我们建议借助非侵入性脑成像技术(例如功能磁共振成像(fMRI))探索多模式学习模型的解释性。具体而言,我们首先提出了1500万个图像文本对预训练的新设计的多模式基础模型,该模型在各种认知下游任务中显示出强烈的多模式理解和概括能力。此外,从神经编码的角度来看(基于我们的基础模型),我们发现,与单峰相比,经过多模式训练的视觉和舌编码器都更像脑状。特别是,我们确定了许多大脑区域,其中多模式训练的编码器表现出更好的神经编码性能。这与现有有关探索大脑多感觉整合的研究的发现是一致的。因此,我们认为,多模式基础模型是神经科学家研究人脑中多模式信号处理机制的更合适的工具。我们的发现还证明了多模式基础模型作为理想的计算模拟器的潜力,以促进脑和大脑的AI研究。
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视觉变压器(VIT)正在出现,并且在计算机视觉任务中的准确性显着提高。但是,它们的复杂架构和巨大的计算/存储需求对新硬件加速器设计方法施加了紧迫的需求。这项工作提出了基于提议的混合速度量化的FPGA感知自动VIT加速框架。据我们所知,这是探索模型量化的第一个基于FPGA的VIT加速框架。与最先进的VIT量化工作(仅无硬件加速的算法方法)相比,我们的量化在相同的位宽度下可实现0.47%至1.36%的TOP-1精度。与32位浮点基线FPGA加速器相比,我们的加速器在框架速率上的提高约为5.6倍(即56.8 fps vs. 10.0 fps),对于DeitBase的ImagEnet数据集,精度下降了0.71%。
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人工智能(AI)的基本目标是模仿人类的核心认知活动。尽管在AI研究中取得了巨大的成功,但大多数现有方法仅具有单认知能力。为了克服这一局限性并迈出了朝着人工通用智能(AGI)迈出的坚实一步,我们开发了一个通过庞大的多模式数据进行预训练的基础模型,可以快速适应各种下游认知任务。为了实现这一目标,我们建议通过从Internet上拖延的语义相关数据进行自我监督的学习来预先培训我们的基础模型,并表明可以在各种下游任务上获得有希望的结果。特别是,使用开发的模型解剖工具,我们证明了我们的基础模型现在拥有强大的想象力。我们认为,我们的工作从我们的“弱或狭窄AI”的常见实践到“强或广泛的AI”迈出了转变的迈向AGI。
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Unsupervised domain adaptation (UDA) for semantic segmentation is a promising task freeing people from heavy annotation work. However, domain discrepancies in low-level image statistics and high-level contexts compromise the segmentation performance over the target domain. A key idea to tackle this problem is to perform both image-level and feature-level adaptation jointly. Unfortunately, there is a lack of such unified approaches for UDA tasks in the existing literature. This paper proposes a novel UDA pipeline for semantic segmentation that unifies image-level and feature-level adaptation. Concretely, for image-level domain shifts, we propose a global photometric alignment module and a global texture alignment module that align images in the source and target domains in terms of image-level properties. For feature-level domain shifts, we perform global manifold alignment by projecting pixel features from both domains onto the feature manifold of the source domain; and we further regularize category centers in the source domain through a category-oriented triplet loss and perform target domain consistency regularization over augmented target domain images. Experimental results demonstrate that our pipeline significantly outperforms previous methods. In the commonly tested GTA5$\rightarrow$Cityscapes task, our proposed method using Deeplab V3+ as the backbone surpasses previous SOTA by 8%, achieving 58.2% in mIoU.
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The study of stability and sensitivity of statistical methods or algorithms with respect to their data is an important problem in machine learning and statistics. The performance of the algorithm under resampling of the data is a fundamental way to measure its stability and is closely related to generalization or privacy of the algorithm. In this paper, we study the resampling sensitivity for the principal component analysis (PCA). Given an $ n \times p $ random matrix $ \mathbf{X} $, let $ \mathbf{X}^{[k]} $ be the matrix obtained from $ \mathbf{X} $ by resampling $ k $ randomly chosen entries of $ \mathbf{X} $. Let $ \mathbf{v} $ and $ \mathbf{v}^{[k]} $ denote the principal components of $ \mathbf{X} $ and $ \mathbf{X}^{[k]} $. In the proportional growth regime $ p/n \to \xi \in (0,1] $, we establish the sharp threshold for the sensitivity/stability transition of PCA. When $ k \gg n^{5/3} $, the principal components $ \mathbf{v} $ and $ \mathbf{v}^{[k]} $ are asymptotically orthogonal. On the other hand, when $ k \ll n^{5/3} $, the principal components $ \mathbf{v} $ and $ \mathbf{v}^{[k]} $ are asymptotically colinear. In words, we show that PCA is sensitive to the input data in the sense that resampling even a negligible portion of the input may completely change the output.
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Temporal reasoning is the task of predicting temporal relations of event pairs with corresponding contexts. While some temporal reasoning models perform reasonably well on in-domain benchmarks, we have little idea of the systems' generalizability due to existing datasets' limitations. In this work, we introduce a novel task named TODAY that bridges this gap with temporal differential analysis, which as the name suggests, evaluates if systems can correctly understand the effect of incremental changes. Specifically, TODAY makes slight context changes for given event pairs, and systems need to tell how this subtle contextual change will affect temporal relation distributions. To facilitate learning, TODAY also annotates human explanations. We show that existing models, including GPT-3, drop to random guessing on TODAY, suggesting that they heavily rely on spurious information rather than proper reasoning for temporal predictions. On the other hand, we show that TODAY's supervision style and explanation annotations can be used in joint learning and encourage models to use more appropriate signals during training and outperform across several benchmarks. TODAY can also be used to train models to solicit incidental supervision from noisy sources such as GPT-3 and moves farther towards generic temporal reasoning systems.
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The deep learning community has witnessed an exponentially growing interest in self-supervised learning (SSL). However, it still remains unexplored how to build a framework for learning useful representations of raw music waveforms in a self-supervised manner. In this work, we design Music2Vec, a framework exploring different SSL algorithmic components and tricks for music audio recordings. Our model achieves comparable results to the state-of-the-art (SOTA) music SSL model Jukebox, despite being significantly smaller with less than 2% of parameters of the latter. The model will be released on Huggingface(Please refer to: https://huggingface.co/m-a-p/music2vec-v1)
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Practices in the built environment have become more digitalized with the rapid development of modern design and construction technologies. However, the requirement of practitioners or scholars to gather complicated professional knowledge in the built environment has not been satisfied yet. In this paper, more than 80,000 paper abstracts in the built environment field were obtained to build a knowledge graph, a knowledge base storing entities and their connective relations in a graph-structured data model. To ensure the retrieval accuracy of the entities and relations in the knowledge graph, two well-annotated datasets have been created, containing 2,000 instances and 1,450 instances each in 29 relations for the named entity recognition task and relation extraction task respectively. These two tasks were solved by two BERT-based models trained on the proposed dataset. Both models attained an accuracy above 85% on these two tasks. More than 200,000 high-quality relations and entities were obtained using these models to extract all abstract data. Finally, this knowledge graph is presented as a self-developed visualization system to reveal relations between various entities in the domain. Both the source code and the annotated dataset can be found here: https://github.com/HKUST-KnowComp/BEKG.
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